Lukas Studio rap.vn · Paris, France
PORTFOLIO ARCHIVE · PARIS STUDIO

Complete Projects Directory

An overview of active productions created by Lukas Studio in Paris. Every system—from commercial web applications to multiplayer 3D worlds—leverages AI and Claude for algorithm design, data structures, and spatial geometry.

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Commercial Software & Production Platforms

Live in Paris Enterprise POS

Gao Resto POS System

gaoresto.fr · Restaurant Management Ecosystem

Comprehensive multi-terminal Point of Sale software engineered for French restaurant operations. Manages table floor plans, kitchen ticket routing, automated invoice generation, and revenue reporting.

AI & Claude Role: Designed the state machine logic, concurrency conflict resolution, and automated inventory balancing algorithms.
Visit gaoresto.fr ↗
Live in France Civic Education

Test-Civique Platform

test-civique.app · French Naturalization Simulator

Adaptive examination simulation platform for the French Contrat d'Intégration Républicaine (CIR / CSP) and naturalization interviews. Emulates real prefecture testing standards.

AI & Claude Role: Verified legal curriculum models, generated adaptive difficulty scoring, and constructed automated question diagnostic algorithms.
Launch test-civique.app ↗
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Interactive 3D Virtual Worlds (Spawn Engine)

Live on Spawn Standalone Title 01

Cổ Linh: Gods Unremembered

Ancient Spirits: Divine Battle · 3D MOBA & Tactical Arena

Mythic martial arena drawing upon ancient Dong Son and Vietnamese pantheons. Fast-paced 5v5 tactical MOBA combat, distinct champion classes, and instant zero-install browser play.

AI & Claude Role: Engineered martial combo vectors, dynamic collision boundaries, and polygon decimation algorithms.
Play on Spawn ↗ Details
Live Dev Room Standalone Title 02

A Rendezvous in the Old Quarter

Phố Có Hẹn · Cozy Life-Sim & Social Metaverse

Atmospheric social metaverse capturing Hanoi's heart. Recreates Hoàn Kiếm Lake, Tháp Rùa (Turtle Tower), and Thê Húc bridge in stylized 3D. Unscripted social gathering with zero combat pressure.

AI & Claude Role: Entire map, water reflection coordinates, and architecture synthesized via Claude Opus algorithms + Blender MCP protocol.
Join Room on Spawn ↗ Details